UFO: Enemy Unknown
UFO: Enemy Unknown is a classic video game and contains a fanciful story. The story of the game is a blend of science fiction and tactics. The game involves actual time strategy and needs to take a good command of his actions and moves.
In UFO: Enemy Unknown, the player plays the role of the head of the unit X-COM. X-COM is an international organization whose aim is to protect the planet earth from attacks from the other beings of the galaxy. The player takes command over the different armies of X-COM and also, instructs the investigation and advancement of machinery, constructs and advances the foundations of X-COM, and administers the affairs of the X-COM unit.
When the game starts, the player is equipped with classic weapons. Later, in the game, the player learns more about the species of aliens and advances his weapons. Also, the player can create new weapons with the help of unusual stuff that they find in the abducted alien unit. The player soon finds out that the unusual creatures contain some supernatural powers using which, they can take command over the brain of humans and captivate them. Therefore, the player needs to be careful and attentive and defeat the person behind all the attacks by the aliens.
Unfortunately, the luck of the player is not always favorable. The aliens might capture the player’s foundation units and captivate him.
Furthermore, the game is held in two different landscapes: Geoscape and Battlescape. In Geoscape, the player controls the activities of X-COM on the planet earth. He administers the foundations, locates the UFOs, searches for the foundation of the aliens, prepares new weapons, and prepare themselves for invading the aliens. In battlescape, the player, along with his warriors, wags a war against the aliens.
Developed by:
Microprose
Microprose was founded in 1982 by Sid Meier and Bill Stealey. The company became well known very early with lots of interesting titles, where some of them became a legend. The company was acquired and dismantled in 2004.
Multiplayer:
No Multiplayer
Platform:
Rated:
39 x
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Anonymous
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I was curious why this has been #1 all these months I have enjoyed this site so I had to find it and try for myself. Since its not playable here please for respect to this site do not ask me where I found it although a simple search engine and a bit of time was all it took me.
After playing it through I cant agree with a 5 star rating and feel pretty generous giving it a 3. It sure isnt a Civilization Master of Orion or other groundbreaking title that is more deserving of the top rated for this site. The most glaring flaw is the inaccuracy of every weapon, I kid not you will spend 75% of your time on this game watching your missed shots fly across the screen. By comparison the aliens cant hit the wide side of a barn either (and a couple maps actually have wide barns I have tried it on) although if anyone gets any kind of luck of the draw its the aliens, be it more time units than they should have had movement for, a uncanny luck for counter shots or the fact that their shots especially point blank ones almost always hit your guys when you can fire off a full clip and miss them makes it so frustrating I cant imagine most casual gamers taking the time to finish it. Add clunky controls and a couple bugs they never patched and you are almost obliged to save it every minute of progress.
While it was enjoyable, challenging and addictive it simply isnt the kind of game you play over and over and once you have beat it theres little to the game to bring you back again and again. Finally the research/manufacturing part of the game could have been a real boon and instead feels "phoned in". Not only do your bases not share research so you have to do it over again for each base but its a pretty vanilla and shallow tech tree that really isnt any kind of reward for the time put into it.
Im hoping the sequel has fixed these and other problems and made it the great game it could have been.
Ever since I was about 6, my dad was playing this game. It was UFO Defense on the Playstation, but the same basic concepts apply to this one as well. I grew up with this game, and it thoroughly got me hooked on alien ideas and stuff like that. Sure, there are some bad points, like bad AI actions, but for the most part, it follows a lot of the basic physics of real combat, such as firing full auto causes the rounds to spread. All in all, this game is kick ass, and it is addicting. One major difference between this and UFO Defense is the fact that if you mind control all the aliens in a level, you win, and to my knowledge, this doesn't have it, but that can be overlooked due to the awesome gameplay.
I've played this game for for years on and off. I can say I've played many many games but I keep coming back to this one. this game for when it was made has so many good things about it. the game play the graphics and the replay value is awesome. you couldnt ask for a better game that comes from the mid 90's. If I would have to give it a rating I say Graphic are a 3.5/5, gameplay 4.5/5 and replay 5/5. but if you don't believe me, just give this game a try and become addited to this amazing game.
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