Stellar Invaders
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Each invader that you hit increases your score. The invaders on the lowest row are worth one point each, those on the second row are worth two points, and so on up to the fifth row, where the invaders are worth five points each. The 'Space Commander' is worth a whopping twenty points.
Once you have lost five bases or the invaders reach the bottom line on the screen (thus 'scrubbing' you out of existence), the invaders win and the game is over.
(Yes, this is a Space Invaders clone)
Notes
Disk info for apple_stellar_invaders_hr.dsk:
File Name: a2_asimov_apple_stellar_invaders_hr/apple_stellar_invaders_hr.dsk
Disk Name: INVADER:
Physical Size (bytes): 143360
Free Space (bytes): 90624
Used Space (bytes): 52736
Physical Size (KB): 140
Free Space (KB): 88
Used Space (KB): 51
Archive Order: DOS
Disk Format: Pascal
Total Blocks: 280
Free Blocks: 177
Used Blocks: 103
Files On Disk: 5
Last Access Date: 12/31/1999
Most Recent Date Setting: 09/06/1981
First Block: 0
Volume Date: 12/31/1999
Disk directory for apple_stellar_invaders_hr.dsk:
a2_asimov_apple_stellar_invaders_hr/apple_stellar_invaders_hr.dsk INVADER:
13-Sep-81 030 CODE SYSTEM.STARTUP
03-Jan-81 024 DATA RTSTRP.APPLE
17-Jan-81 029 CODE SYSTEM.PASCAL
04-May-79 001 DATA SYSTEM.MISCINFO
06-Jul-79 013 DATA BUBBLEFILE
Pascal format; 90,624 bytes free; 52,736 bytes used.
Text found in apple_stellar_invaders_hr.dsk/SYSTEM.MISCINFO.txt:
Offset Hex Data Characters
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$000080 1E 54 68 72 6F 77 20 61 77 61 79 20 63 75 72 72 .Throw a way curr
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** END **
- Addeddate
- 2014-06-24 02:24:13
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The Apple II Library: Games The Software Library: Apple Computer Software Library The Emulation StationUploaded by Jason Scott on